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Game Maker's Toolkit the 100 Games That Taught Me Game Design - Page 2

One of the best ways to learn about game design is to just play a whole bunch of games. But with thousands of titles to choose from... where do you start? Well, this video lists 100 games that have most helped me in my journey to understand game development - from arcade classics to virtual reality thrills.
35 users · 425 views
 
from youtube.com · made by larosenin
avg. score: 19 of 100 (19%)
required scores: 1, 4, 12, 20, 39 

How many have you played?

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41
Left 4 Dead
Left 4 Dead
42
Spelunky
Spelunky
43
Dead Space
Dead Space
44
Batman Arkham Asylum
Batman Arkham Asylum
45
Plants vs. Zombies
Plants vs. Zombies
46
Fruit Ninja
Fruit Ninja
47
Amnesia: The Dark Descent
Amnesia: The Dark Descent
48
Fallout New Vegas
Fallout New Vegas
49
Sid Meier's Civilization V
Sid Meier's Civilization V
50
Dark Souls
Dark Souls
51
Minecraft
Minecraft
52
Spacechem
Spacechem
53
The Elder Scrolls V: Skyrim
The Elder Scrolls V: Skyrim
54
Journey
Journey
55
Mark of the Ninja
Mark of the Ninja
56
The Walking Dead
The Walking Dead
57
Zero Escape: Virtue's Last Reward
Zero Escape: Virtue's Last Reward
58
XCOM : Enemy Unknown
XCOM : Enemy Unknown
59
Spec Ops: The Line
Spec Ops: The Line
60
Spaceteam
Spaceteam
61
Dishonored
Dishonored
62
The Stanley Parable
The Stanley Parable
63
Brothers : A Tale of Two Sons
Brothers : A Tale of Two Sons
64
Cookie Clicker
Cookie Clicker
65
Gone Home
Gone Home
66
Papers, Please
Papers, Please
67
Steamworld Dig
Steamworld Dig
68
Alien Isolation
Alien Isolation
69
Mario Kart 8
Mario Kart 8
70
80 Days
80 Days
71
Her Story
Her Story
72
Metal Gear Solid V : The Phantom Pain
Metal Gear Solid V : The Phantom Pain
73
Undertale
Undertale
74
Downwell
Downwell
75
Yakuza 0
Yakuza 0
76
Kerbal Space Program
Kerbal Space Program
77
Super Mario Maker
Super Mario Maker
78
Doom
Doom
79
Factorio
Factorio
80
Persona 5
Persona 5
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